My First Gamejam

If you’re only here to try the game, you can do it on itch.io I cannot even remember when was the first time I heard about Ludum Dare, but it was at least 5 years ago. Even back then, I was fascinated by the idea of creating a game in such a short time, but even though I wanted to try it, I had no game development experience at that time, so it always remained just a dream. ...

May 2, 2023 · 15 min · pshegger

Procedural Dungeon Generation

Procedural generation is incredible. It is the key to writing games with endless content. Without it, Minecraft couldn’t have (nearly) infinite worlds with infinite terrain. Spelunky would only contain a few rooms, and we could learn the layout and enemy placement instead of learning the game mechanics. These are only a few examples, but there are a lot of games that use this mechanic for generating content. In this article, I’d like to show you my way of generating a random dungeon that can be later used in a game. ...

March 10, 2022 · 8 min · pshegger